/* SPDX-License-Identifier: GPL-2.0+ */ /* * Copyright (c) 2015 Google, Inc */ #ifndef __video_console_h #define __video_console_h #include struct video_priv; #define VID_FRAC_DIV 256 #define VID_TO_PIXEL(x) ((x) / VID_FRAC_DIV) #define VID_TO_POS(x) ((x) * VID_FRAC_DIV) /** * struct vidconsole_priv - uclass-private data about a console device * * Drivers must set up @rows, @cols, @x_charsize, @y_charsize in their probe() * method. Drivers may set up @xstart_frac if desired. * * @sdev: stdio device, acting as an output sink * @xcur_frac: Current X position, in fractional units (VID_TO_POS(x)) * @ycur: Current Y position in pixels (0=top) * @rows: Number of text rows * @cols: Number of text columns * @x_charsize: Character width in pixels * @y_charsize: Character height in pixels * @tab_width_frac: Tab width in fractional units * @xsize_frac: Width of the display in fractional units * @xstart_frac: Left margin for the text console in fractional units * @last_ch: Last character written to the text console on this line * @escape: TRUE if currently accumulating an ANSI escape sequence * @escape_len: Length of accumulated escape sequence so far * @col_saved: Saved X position, in fractional units (VID_TO_POS(x)) * @row_saved: Saved Y position in pixels (0=top) * @escape_buf: Buffer to accumulate escape sequence */ struct vidconsole_priv { struct stdio_dev sdev; int xcur_frac; int ycur; int rows; int cols; int x_charsize; int y_charsize; int tab_width_frac; int xsize_frac; int xstart_frac; int last_ch; /* * ANSI escape sequences are accumulated character by character, * starting after the ESC char (0x1b) until the entire sequence * is consumed at which point it is acted upon. */ int escape; int escape_len; int row_saved; int col_saved; char escape_buf[32]; }; /** * struct vidfont_info - information about a font * * @name: Font name, e.g. nimbus_sans_l_regular */ struct vidfont_info { const char *name; }; /** * struct vidconsole_colour - Holds colour information * * @colour_fg: Foreground colour (pixel value) * @colour_bg: Background colour (pixel value) */ struct vidconsole_colour { u32 colour_fg; u32 colour_bg; }; /** * struct vidconsole_bbox - Bounding box of text * * This describes the bounding box of something, measured in pixels. The x0/y0 * pair is inclusive; the x1/y2 pair is exclusive, meaning that it is one pixel * beyond the extent of the object * * @valid: Values are valid (bounding box is known) * @x0: left x position, in pixels from left side * @y0: top y position, in pixels from top * @x1: right x position + 1 * @y1: botton y position + 1 */ struct vidconsole_bbox { bool valid; int x0; int y0; int x1; int y1; }; /** * struct vidconsole_ops - Video console operations * * These operations work on either an absolute console position (measured * in pixels) or a text row number (measured in rows, where each row consists * of an entire line of text - typically 16 pixels). */ struct vidconsole_ops { /** * putc_xy() - write a single character to a position * * @dev: Device to write to * @x_frac: Fractional pixel X position (0=left-most pixel) which * is the X position multipled by VID_FRAC_DIV. * @y: Pixel Y position (0=top-most pixel) * @ch: Character to write * @return number of fractional pixels that the cursor should move, * if all is OK, -EAGAIN if we ran out of space on this line, other -ve * on error */ int (*putc_xy)(struct udevice *dev, uint x_frac, uint y, char ch); /** * move_rows() - Move text rows from one place to another * * @dev: Device to adjust * @rowdst: Destination text row (0=top) * @rowsrc: Source start text row * @count: Number of text rows to move * @return 0 if OK, -ve on error */ int (*move_rows)(struct udevice *dev, uint rowdst, uint rowsrc, uint count); /** * set_row() - Set the colour of a text row * * Every pixel contained within the text row is adjusted * * @dev: Device to adjust * @row: Text row to adjust (0=top) * @clr: Raw colour (pixel value) to write to each pixel * @return 0 if OK, -ve on error */ int (*set_row)(struct udevice *dev, uint row, int clr); /** * entry_start() - Indicate that text entry is starting afresh * * @dev: Device to adjust * Returns: 0 on success, -ve on error * * Consoles which use proportional fonts need to track the position of * each character output so that backspace will return to the correct * place. This method signals to the console driver that a new entry * line is being start (e.g. the user pressed return to start a new * command). The driver can use this signal to empty its list of * positions. */ int (*entry_start)(struct udevice *dev); /** * backspace() - Handle erasing the last character * * @dev: Device to adjust * Returns: 0 on success, -ve on error * * With proportional fonts the vidconsole uclass cannot itself erase * the previous character. This optional method will be called when * a backspace is needed. The driver should erase the previous * character and update the cursor position (xcur_frac, ycur) to the * start of the previous character. * * If not implement, default behaviour will work for fixed-width * characters. */ int (*backspace)(struct udevice *dev); /** * get_font() - Obtain information about a font (optional) * * @dev: Device to check * @seq: Font number to query (0=first, 1=second, etc.) * @info: Returns font information on success * Returns: 0 on success, -ENOENT if no such font */ int (*get_font)(struct udevice *dev, int seq, struct vidfont_info *info); /** * get_font_size() - get the current font name and size * * @dev: vidconsole device * @sizep: Place to put the font size (nominal height in pixels) * Returns: Current font name */ const char *(*get_font_size)(struct udevice *dev, uint *sizep); /** * select_font() - Select a particular font by name / size * * @dev: Device to adjust * @name: Font name to use (NULL to use default) * @size: Font size to use (0 to use default) * Returns: 0 on success, -ENOENT if no such font */ int (*select_font)(struct udevice *dev, const char *name, uint size); /** * measure() - Measure the bounds of some text * * @dev: Device to adjust * @name: Font name to use (NULL to use default) * @size: Font size to use (0 to use default) * @text: Text to measure * @bbox: Returns bounding box of text, assuming it is positioned * at 0,0 * Returns: 0 on success, -ENOENT if no such font */ int (*measure)(struct udevice *dev, const char *name, uint size, const char *text, struct vidconsole_bbox *bbox); }; /* Get a pointer to the driver operations for a video console device */ #define vidconsole_get_ops(dev) ((struct vidconsole_ops *)(dev)->driver->ops) /** * vidconsole_get_font() - Obtain information about a font * * @dev: Device to check * @seq: Font number to query (0=first, 1=second, etc.) * @info: Returns font information on success * Returns: 0 on success, -ENOENT if no such font, -ENOSYS if there is no such * method */ int vidconsole_get_font(struct udevice *dev, int seq, struct vidfont_info *info); /** * vidconsole_select_font() - Select a particular font by name / size * * @dev: Device to adjust * @name: Font name to use (NULL to use default) * @size: Font size to use (0 to use default) */ int vidconsole_select_font(struct udevice *dev, const char *name, uint size); /* * vidconsole_measure() - Measuring the bounding box of some text * * @dev: Console device to use * @name: Font name, NULL for default * @size: Font size, ignored if @name is NULL * @text: Text to measure * @bbox: Returns nounding box of text * Returns: 0 if OK, -ve on error */ int vidconsole_measure(struct udevice *dev, const char *name, uint size, const char *text, struct vidconsole_bbox *bbox); /** * vidconsole_push_colour() - Temporarily change the font colour * * @dev: Device to adjust * @fg: Foreground colour to select * @bg: Background colour to select * @old: Place to store the current colour, so it can be restored */ void vidconsole_push_colour(struct udevice *dev, enum colour_idx fg, enum colour_idx bg, struct vidconsole_colour *old); /** * vidconsole_pop_colour() - Restore the original colour * * @dev: Device to adjust * @old: Old colour to be restored */ void vidconsole_pop_colour(struct udevice *dev, struct vidconsole_colour *old); /** * vidconsole_putc_xy() - write a single character to a position * * @dev: Device to write to * @x_frac: Fractional pixel X position (0=left-most pixel) which * is the X position multipled by VID_FRAC_DIV. * @y: Pixel Y position (0=top-most pixel) * @ch: Character to write * Return: number of fractional pixels that the cursor should move, * if all is OK, -EAGAIN if we ran out of space on this line, other -ve * on error */ int vidconsole_putc_xy(struct udevice *dev, uint x, uint y, char ch); /** * vidconsole_move_rows() - Move text rows from one place to another * * @dev: Device to adjust * @rowdst: Destination text row (0=top) * @rowsrc: Source start text row * @count: Number of text rows to move * Return: 0 if OK, -ve on error */ int vidconsole_move_rows(struct udevice *dev, uint rowdst, uint rowsrc, uint count); /** * vidconsole_set_row() - Set the colour of a text row * * Every pixel contained within the text row is adjusted * * @dev: Device to adjust * @row: Text row to adjust (0=top) * @clr: Raw colour (pixel value) to write to each pixel * Return: 0 if OK, -ve on error */ int vidconsole_set_row(struct udevice *dev, uint row, int clr); /** * vidconsole_put_char() - Output a character to the current console position * * Outputs a character to the console and advances the cursor. This function * handles wrapping to new lines and scrolling the console. Special * characters are handled also: \n, \r, \b and \t. * * The device always starts with the cursor at position 0,0 (top left). It * can be adjusted manually using vidconsole_position_cursor(). * * @dev: Device to adjust * @ch: Character to write * Return: 0 if OK, -ve on error */ int vidconsole_put_char(struct udevice *dev, char ch); /** * vidconsole_put_string() - Output a string to the current console position * * Outputs a string to the console and advances the cursor. This function * handles wrapping to new lines and scrolling the console. Special * characters are handled also: \n, \r, \b and \t. * * The device always starts with the cursor at position 0,0 (top left). It * can be adjusted manually using vidconsole_position_cursor(). * * @dev: Device to adjust * @str: String to write * Return: 0 if OK, -ve on error */ int vidconsole_put_string(struct udevice *dev, const char *str); /** * vidconsole_position_cursor() - Move the text cursor * * @dev: Device to adjust * @col: New cursor text column * @row: New cursor text row * Return: 0 if OK, -ve on error */ void vidconsole_position_cursor(struct udevice *dev, unsigned col, unsigned row); /** * vidconsole_clear_and_reset() - Clear the console and reset the cursor * * The cursor is placed at the start of the console * * @dev: vidconsole device to adjust */ int vidconsole_clear_and_reset(struct udevice *dev); /** * vidconsole_set_cursor_pos() - set cursor position * * The cursor is set to the new position and the start-of-line information is * updated to the same position, so that a newline will return to @x * * @dev: video console device to update * @x: x position from left in pixels * @y: y position from top in pixels */ void vidconsole_set_cursor_pos(struct udevice *dev, int x, int y); /** * vidconsole_list_fonts() - List the available fonts * * @dev: vidconsole device to check * * This shows a list of fonts known by this vidconsole. The list is displayed on * the console (not necessarily @dev but probably) */ void vidconsole_list_fonts(struct udevice *dev); /** * vidconsole_get_font_size() - get the current font name and size * * @dev: vidconsole device * @sizep: Place to put the font size (nominal height in pixels) * @name: pointer to font name, a placeholder for result * Return: 0 if OK, -ENOSYS if not implemented in driver */ int vidconsole_get_font_size(struct udevice *dev, const char **name, uint *sizep); #ifdef CONFIG_VIDEO_COPY /** * vidconsole_sync_copy() - Sync back to the copy framebuffer * * This ensures that the copy framebuffer has the same data as the framebuffer * for a particular region. It should be called after the framebuffer is updated * * @from and @to can be in either order. The region between them is synced. * * @dev: Vidconsole device being updated * @from: Start/end address within the framebuffer (->fb) * @to: Other address within the frame buffer * Return: 0 if OK, -EFAULT if the start address is before the start of the * frame buffer start */ int vidconsole_sync_copy(struct udevice *dev, void *from, void *to); /** * vidconsole_memmove() - Perform a memmove() within the frame buffer * * This handles a memmove(), e.g. for scrolling. It also updates the copy * framebuffer. * * @dev: Vidconsole device being updated * @dst: Destination address within the framebuffer (->fb) * @src: Source address within the framebuffer (->fb) * @size: Number of bytes to transfer * Return: 0 if OK, -EFAULT if the start address is before the start of the * frame buffer start */ int vidconsole_memmove(struct udevice *dev, void *dst, const void *src, int size); #else #include static inline int vidconsole_sync_copy(struct udevice *dev, void *from, void *to) { return 0; } static inline int vidconsole_memmove(struct udevice *dev, void *dst, const void *src, int size) { memmove(dst, src, size); return 0; } #endif #endif