/* SPDX-License-Identifier: GPL-2.0+ */ /* * Copyright 2010-2011 Calxeda, Inc. */ #ifndef __MENU_H__ #define __MENU_H__ struct cli_ch_state; struct menu; struct menu *menu_create(char *title, int timeout, int prompt, void (*display_statusline)(struct menu *), void (*item_data_print)(void *), char *(*item_choice)(void *), void *item_choice_data); int menu_default_set(struct menu *m, char *item_key); int menu_get_choice(struct menu *m, void **choice); int menu_item_add(struct menu *m, char *item_key, void *item_data); int menu_destroy(struct menu *m); int menu_default_choice(struct menu *m, void **choice); /** * menu_show() Show a boot menu * * This shows a menu and lets the user select an option. The menu is defined by * environment variables (see README.bootmenu). * * This function doesn't normally return, but if the users requests the command * problem, it will. * * @bootdelay: Delay to wait before running the default menu option (0 to run * the entry immediately) * Return: If it returns, it always returns -1 to indicate that the boot should * be aborted and the command prompt should be provided */ int menu_show(int bootdelay); struct bootmenu_data { int delay; /* delay for autoboot */ int active; /* active menu entry */ int count; /* total count of menu entries */ struct bootmenu_entry *first; /* first menu entry */ }; /** enum bootmenu_key - keys that can be returned by the bootmenu */ enum bootmenu_key { BKEY_NONE = 0, BKEY_UP, BKEY_DOWN, BKEY_SELECT, BKEY_QUIT, BKEY_PLUS, BKEY_MINUS, BKEY_SPACE, BKEY_SAVE, BKEY_COUNT, }; /** * bootmenu_autoboot_loop() - handle autobooting if no key is pressed * * This shows a prompt to allow the user to press a key to interrupt auto boot * of the first menu option. * * It then waits for the required time (menu->delay in seconds) for a key to be * pressed. If nothing is pressed in that time, @key returns KEY_SELECT * indicating that the current option should be chosen. * * @menu: Menu being processed * @esc: Set to 1 if the escape key is pressed, otherwise not updated * Returns: code for the key the user pressed: * enter: KEY_SELECT * Ctrl-C: KEY_QUIT * anything else: KEY_NONE */ enum bootmenu_key bootmenu_autoboot_loop(struct bootmenu_data *menu, struct cli_ch_state *cch); /** * bootmenu_loop() - handle waiting for a keypress when autoboot is disabled * * This is used when the menu delay is negative, indicating that the delay has * elapsed, or there was no delay to begin with. * * It reads a character and processes it, returning a menu-key code if a * character is recognised * * @menu: Menu being processed * @esc: On input, a non-zero value indicates that an escape sequence has * resulted in that many characters so far. On exit this is updated to the * new number of characters * Returns: code for the key the user pressed: * enter: BKEY_SELECT * Ctrl-C: BKEY_QUIT * Up arrow: BKEY_UP * Down arrow: BKEY_DOWN * Escape (by itself): BKEY_QUIT * Plus: BKEY_PLUS * Minus: BKEY_MINUS * Space: BKEY_SPACE */ enum bootmenu_key bootmenu_loop(struct bootmenu_data *menu, struct cli_ch_state *cch); /** * bootmenu_conv_key() - Convert a U-Boot keypress into a menu key * * @ichar: Keypress to convert (ASCII, including control characters) * Returns: Menu key that corresponds to @ichar, or BKEY_NONE if none */ enum bootmenu_key bootmenu_conv_key(int ichar); #endif /* __MENU_H__ */