// SPDX-License-Identifier: GPL-2.0+ /* * Copyright (c) 2013 Google, Inc */ #define LOG_CATEGORY UCLASS_SOUND #include #include #include #include #include #include #include struct sandbox_codec_priv { int interface; int rate; int mclk_freq; int bits_per_sample; uint channels; }; struct sandbox_i2s_priv { int sum; /* Use to sum the provided audio data */ bool silent; /* Sound is silent, don't use SDL */ }; struct sandbox_sound_priv { int setup_called; /* Incremented when setup() method is called */ bool active; /* TX data is being sent */ int count; /* Use to count the provided audio data */ int sum; /* Use to sum the provided audio data */ bool allow_beep; /* true to allow the start_beep() interface */ int frequency_hz; /* Beep frequency if active, else 0 */ }; void sandbox_get_codec_params(struct udevice *dev, int *interfacep, int *ratep, int *mclk_freqp, int *bits_per_samplep, uint *channelsp) { struct sandbox_codec_priv *priv = dev_get_priv(dev); *interfacep = priv->interface; *ratep = priv->rate; *mclk_freqp = priv->mclk_freq; *bits_per_samplep = priv->bits_per_sample; *channelsp = priv->channels; } int sandbox_get_i2s_sum(struct udevice *dev) { struct sandbox_i2s_priv *priv = dev_get_priv(dev); return priv->sum; } int sandbox_get_setup_called(struct udevice *dev) { struct sandbox_sound_priv *priv = dev_get_priv(dev); return priv->setup_called; } int sandbox_get_sound_active(struct udevice *dev) { struct sandbox_sound_priv *priv = dev_get_priv(dev); return priv->active; } int sandbox_get_sound_count(struct udevice *dev) { struct sandbox_sound_priv *priv = dev_get_priv(dev); return priv->count; } int sandbox_get_sound_sum(struct udevice *dev) { struct sandbox_sound_priv *priv = dev_get_priv(dev); return priv->sum; } void sandbox_set_allow_beep(struct udevice *dev, bool allow) { struct sandbox_sound_priv *priv = dev_get_priv(dev); priv->allow_beep = allow; } int sandbox_get_beep_frequency(struct udevice *dev) { struct sandbox_sound_priv *priv = dev_get_priv(dev); return priv->frequency_hz; } static int sandbox_codec_set_params(struct udevice *dev, int interface, int rate, int mclk_freq, int bits_per_sample, uint channels) { struct sandbox_codec_priv *priv = dev_get_priv(dev); priv->interface = interface; priv->rate = rate; priv->mclk_freq = mclk_freq; priv->bits_per_sample = bits_per_sample; priv->channels = channels; return 0; } static int sandbox_i2s_tx_data(struct udevice *dev, void *data, uint data_size) { struct sandbox_i2s_priv *priv = dev_get_priv(dev); int i; for (i = 0; i < data_size; i++) priv->sum += ((uint8_t *)data)[i]; if (!priv->silent) { int ret; ret = sandbox_sdl_sound_play(data, data_size); if (ret) return ret; } return 0; } static int sandbox_i2s_probe(struct udevice *dev) { struct i2s_uc_priv *uc_priv = dev_get_uclass_priv(dev); struct sandbox_i2s_priv *priv = dev_get_priv(dev); /* Use hard-coded values here */ uc_priv->rfs = 256; uc_priv->bfs = 32; uc_priv->audio_pll_clk = 192000000; uc_priv->samplingrate = 48000; uc_priv->bitspersample = 16; uc_priv->channels = 2; uc_priv->id = 1; priv->silent = dev_read_bool(dev, "sandbox,silent"); if (priv->silent) { log_warning("Sound is silenced\n"); } else if (sandbox_sdl_sound_init(uc_priv->samplingrate, uc_priv->channels)) { /* Ignore any error here - we'll just have no sound */ priv->silent = true; } return 0; } static int sandbox_sound_setup(struct udevice *dev) { struct sandbox_sound_priv *priv = dev_get_priv(dev); priv->setup_called++; return 0; } static int sandbox_sound_play(struct udevice *dev, void *data, uint data_size) { struct sound_uc_priv *uc_priv = dev_get_uclass_priv(dev); struct sandbox_sound_priv *priv = dev_get_priv(dev); int i; for (i = 0; i < data_size; i++) priv->sum += ((uint8_t *)data)[i]; priv->count += data_size; return i2s_tx_data(uc_priv->i2s, data, data_size); } static int sandbox_sound_stop_play(struct udevice *dev) { struct sandbox_sound_priv *priv = dev_get_priv(dev); sandbox_sdl_sound_stop(); priv->active = false; return 0; } int sandbox_sound_start_beep(struct udevice *dev, int frequency_hz) { struct sandbox_sound_priv *priv = dev_get_priv(dev); if (!priv->allow_beep) return -ENOSYS; priv->frequency_hz = frequency_hz; return 0; } int sandbox_sound_stop_beep(struct udevice *dev) { struct sandbox_sound_priv *priv = dev_get_priv(dev); if (!priv->allow_beep) return -ENOSYS; priv->frequency_hz = 0; return 0; } static int sandbox_sound_probe(struct udevice *dev) { return sound_find_codec_i2s(dev); } static const struct audio_codec_ops sandbox_codec_ops = { .set_params = sandbox_codec_set_params, }; static const struct udevice_id sandbox_codec_ids[] = { { .compatible = "sandbox,audio-codec" }, { } }; U_BOOT_DRIVER(sandbox_codec) = { .name = "sandbox_codec", .id = UCLASS_AUDIO_CODEC, .of_match = sandbox_codec_ids, .ops = &sandbox_codec_ops, .priv_auto = sizeof(struct sandbox_codec_priv), }; static const struct i2s_ops sandbox_i2s_ops = { .tx_data = sandbox_i2s_tx_data, }; static const struct udevice_id sandbox_i2s_ids[] = { { .compatible = "sandbox,i2s" }, { } }; U_BOOT_DRIVER(sandbox_i2s) = { .name = "sandbox_i2s", .id = UCLASS_I2S, .of_match = sandbox_i2s_ids, .ops = &sandbox_i2s_ops, .probe = sandbox_i2s_probe, .priv_auto = sizeof(struct sandbox_i2s_priv), }; static const struct sound_ops sandbox_sound_ops = { .setup = sandbox_sound_setup, .play = sandbox_sound_play, .stop_play = sandbox_sound_stop_play, .start_beep = sandbox_sound_start_beep, .stop_beep = sandbox_sound_stop_beep, }; static const struct udevice_id sandbox_sound_ids[] = { { .compatible = "sandbox,sound" }, { } }; U_BOOT_DRIVER(sandbox_sound) = { .name = "sandbox_sound", .id = UCLASS_SOUND, .of_match = sandbox_sound_ids, .ops = &sandbox_sound_ops, .priv_auto = sizeof(struct sandbox_sound_priv), .probe = sandbox_sound_probe, };